by Simon | Jan 12, 2016 | Mixing, Software
Programming realistic sounding drums, i.e. setting up different velocity values for most of the notes, can be fairly tedious. Likewise, if you’re working with a ready-made drum loop and repeat it a couple of times the overall sound might be rather static and boring...
by quinto | Jan 11, 2016 | Hardware Product, Product
Three effects in one double unit “500” series device. – Stereo parallel compression on high frequency range (from a classic trick with a noise reduction unit). – Stereo delay and pitch shifting for doubling. Add width and thickness. –...